Wednesday, February 27, 2013

1st playable prototype by Omair Malik

After play testing our game, we decided to add some more elements to make it more compelling. 4 new action cards were created and our current action cards were updated to give the game more strategy. There are now 8 cards in total and they can be used to block ingredients from players, get new ingredients, exchange cards and give yourself bonus points. This makes the game a bit more interesting to play and adds "multiple paths to victory" as seen in games we've already played such as San Juan. The game also feels more distinctly like the Top Chef tv show.

We also altered some rules since last week. Some ingredients have been made rarer than others so the dishes higher in value will be harder to create while others have been made more common.Players also now roll a die to determine who gets to go first as this was a problem we were having last week. The dish cards in a players hand are now laid face up on the table with only 3 allowed on the table each turn . As only one dish can be created each turn this solves a problem we had last week where people were accumulating and using too many cards. Hopefully this change will make the games economy more fluid.




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